Theo Dedeken
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Theo Dedeken
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In february 2021 I challenged myself to create one data visualisation per day.
February of Visualisation
A workshop I gave during my time in Sweden. It covers the basics of game development using Phaser.
Game I/O
My game for the 46th edition of Ludum Dare. A game jam where you get 48 hours to develop a game.
Morituri Combonaturi (#LD46)
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In february 2021 I challenged myself to create one data visualisation per day.
February of Visualisation
Finished
1 Feb 2021 - 28 Feb 2021
data visualization
interactive
open data
observable
My game for the 46th edition of Ludum Dare. A game jam where you get 48 hours to develop a game.
Morituri Combonaturi (#LD46)
Finished
18 Apr 20, 3AM - 20 Apr 20, 3AM
game development
game jam
ludum dare
48h
gladiator
arena
Due to the global COVID-19 pandemic I was temporarily unemployed. I made good use of my time to learn D3 and made some visualizations of the situation in Belgium
COVID-19 Observables
Finished
April 2020 - December 2024
data visualization
interactive
covid-19
open data
observable
A workshop I gave during my time in Sweden. It covers the basics of game development using Phaser.
Game I/O
Finished
20 Feb 2020 - 12 Mar 2020
game development
web
workshop
pixel art
I wrote a quiz app using the svelte framework for the Time to Move event of the European Union.
Time to Move Quiz
Finished
October 2019 - November 2019
web
quiz
european union
BeSt-Add (Belgian Streets & Addresses) are available as open data in XML. With this project we made this dataset more accessible to the general public, converted it to other formats and promoted the use of it.
Best@ (#oSoc19)
Finished
1 Jul 2019 - 26 Jul 2019
open summer of code
csv
xml
open data
fod bosa
command line
A demo of texture and bump mapping using WebGL.
Computer Graphics Demo
Finished
April 2019 - May 2019
web
graphics
3d
demo
Project Euler is a website hosting a bunch of mathematically inspired problems. These can be solved by writing an algorithm. I have solved quite a lot of problems netting me a place in the top 1% of all solvers.
Project Euler
Active
2019 - 2024
mathematics
euler
algorithms
Made a python command line script to generate my resumes and cover letters using my own LaTeX template.
Interview Toolkit
Finished
February 2019 - April 2020
job
resume
generator
command line
latex
A static website generated by Jekyll. Styling with Fomantic UI. A lot of custom code to make it do what I want.
Personal Website
Active
2019 - 2024
website
portfolio
static
github pages
I wrote a lot of code for my thesis, so I decided afterwards to release it as an open source Python package.
dimdrop
Finished
2019 - 2024
machine learning
neural networks
pip
package
My master thesis which completed my degree in Computer Science. It concerns research into dimensionality reduction and visualization techniques for high-dimensional data using autoencoders.
Masterthesis
Finished
September 2018 - June 2019
machine learning
dimensionality reduction
master
autoencoder
An assignment for a course about the fundamentals of programming. Really liked the end result so made it open source.
Lambda Interpreter
Finished
July 2018 - August 2018
lambda
functional programming
interpreter
In my first master year I took a course about computational biology. There were a lot of exercises associated with it, so I am quite proud of the code I wrote for this course.
Computational Biology
Finished
February 2018 - June 2018
biostatistics
bioinformatics
dna
rna
data science
My game for the 40th edition of Ludum Dare. A game jam where you get 48 hours to develop a game.
Traffic Troubles (#LD40)
Finished
2 Dec 17, 3AM - 5 Dec 17, 3AM
game development
game jam
ludum dare
48h
web
traffic
congestion
I helped develop a cycling routeplanner to be used for the Brussels bike network.
Rideaway (#oSoc17)
Finished
3 Jul 2017 - 28 Jul 2017
cycling
brussels
navigation
network
frontend
backend
open summer of code
An experiment implementing a Perlin noise generator in Java. Used it to create a randomly generated world.
Perlin Noise
Finished
December 2016 - February 2017
random
noise
world generation
game development
fractal
A university project where I had to implement an Huffman coder to compress files.
Huffman Compression
Finished
October 2016 - December 2016
compression
huffman
zip
An experiment implementing a fractal generator in Java.
Fractal
Finished
July 2016 - August 2016
fractal
generation
My game for the 34th edition of Ludum Dare. A game jam where you get 48 hours to develop a game.
Sprout (#LD34)
Finished
11 Dec 15, 3AM - 14 Dec 15, 3AM
game development
game jam
ludum dare
48h
web
nature
growing
A journey of making a small game from scratch. While being quite small this project has provided me with loads of experience in different programming concepts. Maybe some day I will even finish it...
Spaxel
Active
2014 - 2024
game development
opengl
lwjgl
space
pixel art