From September 2019 to March 2020 I went to Sweden as a volunteer as part of the European Solidarity Corps. During my time there I created a series of workshops called Game I/O.
The workshops covered the basics of game development for the web using Phaser. Handling topics such as:
Development was done solely on the web, using web editors such as JSFiddle and Piskel. All presentations and exercises were hosted on a github pages website built on Jekyll.