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My game for the 46th edition of Ludum Dare. A game jam where you get 48 hours to develop a game.
Morituri Combonaturi (#LD46)
Finished
18 Apr 20, 3AM - 20 Apr 20, 3AM
game development
game jam
ludum dare
48h
Due to the global COVID-19 pandemic I was temporarily unemployed. I made good use of my time to learn D3 and made some visualizations of the situation in Belgium
COVID-19 Observables
Active
April 2020 - May 2020
data visualization
interactive
covid-19
open data
observable
BeSt-Add (Belgian Streets & Addresses) are available as open data in XML. With this project we made this dataset more accessible to the general public, converted it to other formats and promoted the use of it.
Best@ (#oSoc19)
Finished
1 Jul 2019 - 26 Jul 2019
open summer of code
csv
xml
open data
fod bosa
command line
A workshop I gave during my time in Sweden. It covers the basics of game development using Phaser.
Game I/O
Finished
20 Feb 2019 - 12 Mar 2019
game development
web
workshop
pixel art
Made a python command line script to generate my resumes and cover letters using my own LaTeX template.
Interview Toolkit
Finished
February 2019 - April 2020
job
resume
generator
command line
latex
I wrote a lot of code for my thesis, so I decided afterwards to release it as an open source Python package.
dimdrop
Active
2019 - 2020
machine learning
neural networks
pip
package
A static website generated by Jekyll. Styling with Fomantic UI. A lot of custom code to make it do what I want.
Personal Website
Active
2019 - 2020
website
portfolio
static
github pages
My master thesis which completed my degree in Computer Science. It concerns research into dimensionality reduction and visualization techniques for high-dimensional data using autoencoders.
Masterthesis
Finished
September 2018 - June 2019
machine learning
dimensionality reduction
master
autoencoder
An assignment for a course about the fundamentals of programming. Really liked the end result so made it open source.
Lambda Interpreter
Finished
July 2018 - August 2018
lambda
functional programming
interpreter
In my first master year I took a course about computational biology. There were a lot of exercises associated with it, so I am quite proud of the code I wrote for this course.
Computational Biology
Finished
February 2018 - June 2018
biostatistics
bioinformatics
dna
rna
data science
I helped develop a cycling routeplanner to be used for the Brussels bike network.
Rideaway (#oSoc17)
Finished
3 Jul 2017 - 28 Jul 2017
cycling
brussels
navigation
network
frontend
backend
open summer of code
An experiment implementing a Perlin noise generator in Java. Used it to create a randomly generated world.
Perlin Noise
Finished
December 2016 - February 2017
random
noise
world generation
game development
fractal
A journey of making a small game from scratch. While being quite small this project has provided me with loads of experience in different programming concepts. Maybe some day I will even finish it...
Spaxel
Active
2014 - 2020
game development
opengl
lwjgl
space
pixel art