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Theo Dedeken

Freelance (Dev|ML|Data)Ops Engineer

Theo Dedeken Curriculum Projects Blog
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Featured Projects
In february 2021 I challenged myself to create one data visualisation per day.
February of Visualisation
A workshop I gave during my time in Sweden. It covers the basics of game development using Phaser.
Game I/O
My game for the 46th edition of Ludum Dare. A game jam where you get 48 hours to develop a game.
Morituri Combonaturi (#LD46)
Latest Blogposts
morituri-combonaturi
Ludum Dare 46: Post Mortem
Thu, 23 Apr 2020

Last weekend I participated in the 46th edition of Ludum Dare. This is my post mortem on the things that went right and mostly wrong during the 48 hours of development.

8 min read
interview-toolkit
Leveling up my resume
Wed, 20 Feb 2019

As my time studying is coming to an end, it is becoming time to start looking towards what is next in my future. Internship, job or volunteering, they all need a resume and a cover letter. For this round of applications I wanted to upgrade my process of constructing my resume and cover letter.

2 min read
Init 2019
Sun, 6 Jan 2019

A new year has started and while it is a bit of a cliché to make New Years' resolutions. I'm just gonna go ahead and do it anyway. I think it is important to quite regularly take a step back and determine what exactly the goals are that you are trying to achieve.

5 min read

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